MEDAL OF HONOR WARFIGHTER REVIEWS




Medal of Honor war fighter

Literally called "The Warriors", the new Medal of Honor has the merit of being clear about its contents. So the program: the war and combatants. Philippines to Bosnia via Dubai and Pakistan, our brave and proud Warriors hunt down and eliminate the enemies of America and other free chocolate bread thieves. With the inevitable Call of Duty: Black Ops II in sight, Medal of Honor Warfighter could see himself in solid alternative for fans of virtual war in the first person. An ambitious challenge but should be well prepared. The Warriors are they



WHAT DID YOU DO IN THE WAR, DADDY


Since not change a formula that works, the degree of originality of the new Medal of Honor is very close to zero. Wide aisles of a meter that will clean enemies that always happen in the same way, if planquent the same place and do most any initiative. Between two headshots on turbans, the player can enjoy a cascade of events and scripted cinematic extension that will not always happen if the urge took him. No questions to ask, anything above deserves death and will be found invariably ahead. The only possible approach remain front, unless of course they have been expressly invited by the game to do otherwise. Situations already seen a thousand times (in Modern Warfare, Battlefield, or even in, ironically, in the previous Medal of Honor) are linked therefore with a certain monotony. Small consolation, however: the adventure is guaranteed 100% QTE. There are however a bunch of sequences where interactivity will be very limited, if curiously absent. You can not have everything. However the game well try a few things to give a little personality.



The first novelty concerns the management arsenal. It begins with the level effect in a preset combination of two weapons that can not change. All rifles crossed path may be used but shall be cast as soon as we want to use another gun. A choice of game design that brings a bit of visual dynamism but turns a bit painful when one is obliged to systematically collect his shotgun just because you changed weapons instead of reloading, taking our avatar its time to change the charger. The second innovation concerns our friends doors, these insurmountable obstacles the player as his friend Bobby, or whatever his name did not open for him. Again, in order to properly copy the competition, the game increases the dramatic sequences ripping doors to clean the room behind idle. This time, the player can choose between different ways: kick, crowbar, tomahawk, shotgun or explosive. Each method has its small spectacular sequence obviously scripted and clean but beyond that, it is completely useless. No tactical advantage to using one approach over the other, so we will just always use the first way because it is the one that takes the least time.



The latest addition, and certainly the most notable is the appearance of phase drive. Placed in the skin of the driver, the player must stick to train villains Salafi or otherwise escape. Driving with a very arcade and the possibility of takedowns in Burnout as these passages are quite entertaining as motorized dynamic and they actually require the player to fly a minimum to overcome. Of course, there will be no particular interest in the remake as the plots do not allow any initiative. Anyway, events, as traffic will always be identical from one party to another. Note that you can also play as a robot tank to kill the fundamentalist to the ground, and not height. In short, nothing changes.





WAR WHAT IS IT GOOD FOR



The other way to Medal of Honor to stand Warfighter Call of Duty is the tone, which means much more authentic. Emphasis will be placed (or not in our case) two heroes, and Stump Preacher, we will not stop confused throughout a campaign combining family life, terrorism and defense of Western values. The worst clichés of the genre are linked with aplomb at all times. The game takes care to tell us that some missions are based on real events. Height of good taste, a DLC we can even participate in the hunt for Bin Laden multiplayer content in partnership with Zero Dark Thirty, the next film by Kathryn Bigelow.



Approach very first degree of the things that will surely surprise when you see the title of the propensity to exaggeration in Hollywood staged. To put a little thing, remember that in the first level you still escapes the collapse of a crane dock before exploding helicopter at close range with a rocket launcher that was carelessly the ground at the corner of a stairway. The contrast between intentions and shape plunged the company into the ridiculous, especially when the end credits, background music soup served by Linkin Park, tells us, again with the utmost seriousness the world, that great heroes exist, and that American soldiers are returning home to kiss their children at night. Embarrassing.





JOURNEY TO THE END OF BOREDOM


Technical side, the new Medal of Honor is doing well. If we do fail to wince on characters without shadows, cinematic characters to sometimes vile (the girl!) Or some details a little ugly, the game is pretty often and constantly fluid. Warfighter ensures its visual part correctly, it is worn by the Frostbite 2 engine to which we owe the visual Battlefield 3 vamp. We are not at the beauty of the blower as DICE but the effects of light and particle engine has the advantage of providing a pleasant sight in the middle of shooting. The scenery, however, did nothing destructible. Oh sure, we meet from time to time a crumbling wall or a wall that crumbles but nothing that upset the orderly arrangement if corridors. It is also important to acknowledge the percussive sounds that provide the intensity to the game just to give the gameplay, it's always good to take. Note that you need to provide a few GB to install the HD textures pack necessary for optimal graphics rendering.



With solo part is looping in 4 hours, including kinematic, so scripted and will find that marked hardly a reason to do it a second time, it will turn to the multiplayer to try to monetize the purchase of our fighters war. Once our soldier carefully customized interface via a heavy anti-instinctive, we embarked on one of the 8 cards available with arcade gameplay but not completely far from "simulation", for some strange sensations. Easy to grip, simple but a little too heavy and floating, the gameplay just expected to provide the sensations of an FPS multiplayer of this caliber. Fault maps also narrow, limiting the choice of approach. A lack of variety makes obsolete also part of the class system as bourrinage pure and simple is the golden rule, offering no real interest in using the same classes or scout sniper, even if it is always possible to rot parties camping key positions like a coward. Chic.



The player will be able to caress her more or less latent nationalism by 100% Canadian soldiers to go beat up to 100% Polish soldiers for example. At least the traditional racial slurs inherent gender of cats will finally make sense. Besides that, we would still have preferred more originality in the fighting. Even the famous original Homerun fashion, tendencies to e-sports, does in fact hides a capture the flag without respawn not very interesting. Can not be found or nervousness hypnotic Call of Duty, or the appearance of a massive tactical Battlefield 3. Icing on the cake, the multiplayer is paid a serious setback level graphics, textures and architecture are coarse visual rendering program that flirts with ugly willingly. Although comprehensive game modes, full of parameters to be set and immediately playable without taking the head, it is unclear how the title will survive to compete with a formula as warm.

Once precursor FPS extravaganza, the Medal of Honor license now runs after its direct competitor without ever trying to do better or do differently. A simple recycling as evidenced by the lack of originality situations and staging. The title is straight forward just enough to not fall asleep the player but proposes no idea strong enough to hang. With its Manichean narrative and pre-chewed, and despite all the special effects used to get the pill, Medal of Honor: Warfighter forgotten as fast as a game console off Rickets with his short solo ever played dozens of times, just as also to catch up with any multi too hope to retain players for a long time. Quite pretty and sometimes spectacular, the game nonetheless SPF hollow and routine play symbol of a formula threadbare.


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